Thursday, September 4, 2014

DustinDanielsMMA311_Week8

Week 8:

This week I added water into the scene using texture deformers on a high detail geometry. Also, I shattered the dam into 500 pieces and have started to animate the dam breaking. Next week I plan on having the dam textured and BiFrost ready for render.

Dam Before Shatter

Dam After Shatter

Low Resolution Render 1: Dam Cracking

Low Resolution Render 2: Dam Cracking

Low Resolution Render 3: Dam Cracking

Low Resolution Render 4: Dam Cracking

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